Blog

Blog

Smile at Mono & ACMC

After experimenting with MediaPipe – a tool for machine learning deployed for mobile devices – I wanted to explore how I could use this technology […]

Blog

Tentacle Orbits

I will be attending and presenting work at the Australasian Computer Music Conference in Melbourne in October. I’ll be presenting a work called Tentacle Orbits. […]

Blog

Flow – Storm

Ideas for flow storm scene This is created using Flow emitter to track people’s bodies for the storm scene. make the background lightning using bloom […]

Blog, Touchdesigner

Shiny blob

Instancing spheres using Nvidia Flow and using pbr textures for world reflection. It’s more like a sludge than fluid so would need some work that […]

Blog, Touchdesigner

Proximity

I thinking of some methods to detect proximity between people in an installation. Using the Kinect Draw a circle around the person using the skeleton […]

Blog

Materials Research

ISEA 2024 took place in Meanjin/Brisbane in June. I exhibited some materials research and performed at the opening. I opened the performance playing my noise […]